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Making sets

American mahjong, lesson 2. Pairs, pungs, kongs and quints, and where jokers fit.

1. A hand is 14 tiles

You win by making your 14 tiles into sets. A set is a group of matching tiles.

  • Pair (2 alike): 5 Dot, 5 Dot
  • Pung (3 alike): 7 Bam, 7 Bam, 7 Bam
  • Kong (4 alike): North, North, North, North
  • Quint (5 alike): 2 Crak, 2 Crak, 2 Crak, 2 Crak, Joker

Note: There are only 4 of each tile, so a quint needs a joker. Flowers are different: there are 8.

Go to step 1

2. Alike means exactly alike

Same number and same suit.

  • Pung (All 3 Dots): 3 Dot, 3 Dot, 3 Dot
  • Not a set (Different suits): 3 Dot, 3 Bam, 3 Crak
  • Not a set (Different numbers): 3 Dot, 3 Dot, 4 Dot
Go to step 2

3. No runs

In some games, 3, 4, 5 in one suit is a set, called a run. In American mahjong, it is not.

  • Not a set (A run): 3 Dot, 4 Dot, 5 Dot
  • Yes (Three pungs in a row): 3 × 3 Dot, 3 × 4 Dot, 3 × 5 Dot

Note: Numbers in a row still matter. Some hands ask for a set of each number, like the pungs above.

Go to step 3

4. Flowers all match

Any flowers make a set, even with different pictures.

  • Pung (3 flowers): Flower, Flower, Flower
  • Pair (2 flowers): Flower, Flower
Go to step 4

5. Where jokers fit

A joker can stand in for any tile in a set of 3 or more.

  • Yes (Pung): 7 Bam, 7 Bam, Joker
  • Yes (Kong): East, East, Joker, Joker
  • No (Never in a pair): 5 Dot, Joker
Go to step 5

6. Make a pung

Try it: Pick 3 tiles that make a pung of 7 Bams. Tiles to pick from: 7 Bam, 7 Dot, 7 Bam, 7 Crak, Joker, 4 Bam, 7 Bam.

Go to step 6

7. Make a kong

Try it: Pick 4 tiles that make a kong of North winds. Tiles to pick from: North, South, North, Joker, East, Green Dragon, Joker.

Go to step 7

8. Make a pair

Try it: Pick 2 tiles that make a pair of Red Dragons. Tiles to pick from: Red Dragon, Joker, 1 Crak, Green Dragon, Red Dragon.

Go to step 8

9. Quiz: Name that set

  1. Question: What is this? [5 Dot, 5 Dot]

    Answer: Pair

  2. Question: What is this? [2 Bam, 2 Bam, 2 Bam]

    Answer: Pung

  3. Question: What is this? [Flower, Flower, Flower, Flower]

    Answer: Kong

  4. Question: What is this? [4 Crak, 4 Crak, 4 Crak, 4 Crak, Joker]

    Answer: Quint

  5. Question: What is this? [4 Bam, 5 Bam, 6 Bam]

    Answer: Not a set. A run like 4, 5, 6 is not a set in American mahjong.

  6. Question: What is this? [6 Dot, 6 Bam, 6 Crak]

    Answer: Not a set. Different suits don't match.

  7. Question: Is this a pair? [East, Joker]

    Answer: No. Jokers can't be used in a pair.

Go to step 9

What this lesson teaches

  • Sets are matching tiles: a pair (2), pung (3), kong (4) or quint (5).
  • Matching means the same number and the same suit.
  • Jokers fit sets of 3 or more, never a pair.

Lesson 2: Making sets

Pairs, pungs, kongs and quints, and where jokers fit.

A hand is 14 tiles

You win by making your 14 tiles into sets. A set is a group of matching tiles.

Pair2 alike
Pung3 alike
Kong4 alike
Quint5 alike

There are only 4 of each tile, so a quint needs a joker. Flowers are different: there are 8.

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